American Samizdat

Sunday, June 25, 2006. *
The video game Left Behind seemed destined to tear a giant fiery swath of controversy through the digital landscape. Based on the series of novels of the same name, Left Behind is a Christian-themed game set in New York City, a few years after the arrival of the Anti-Christ and the ascent of one-third of the world's population (presumably the "good third") into heaven. As a player, you must direct and expand the "Tribulation Force," a military organization that attempts to either convert or kill the remaining population. [...]

Now, as if the game itself was not controversial enough, it has been discovered that the publishers, Left Behind Games (a publicly traded company, even) have added money-changers to their particular temple. The game comes fully loaded with what some would term built-in spyware, in the form of in-game advertising that tracks the amount of time ads are seen, how often the game is played, and the player's geographical and personal information. It then sends this data back to the advertiser's servers.

[Article continues. I would like to add that this is not a terrorist training game because it portrays Christians killing thousands of unbelievers in New York City. If it portrayed Muslims killing thousands of unbelievers in New York City, then it would be a terrorist training game. Because some superstitions are more equal than others.]
posted by Trevor Blake at 8:53 AM
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